A new Anno city builder is coming in 2025, this time set in Ancient Rome
Anno 117: Pax Romana was announced at Ubisoft Forward, targeted for 2025.
Ubisoft Forward showed off a bit more than just what we expected today (such as Star Wars Outlaws and Assassin's Creed Shadows), like a new entry into its long running Anno city builder series. Anno 117: Pax Romana was announced, and that's exciting news since it's the first Anno game to tackle Ancient Rome. Anno 117: Pax Romana is planned for release in 2025.
The short live-action trailer, on the other hand, is a bit disappointing: I would have preferred at least a glimpse of gameplay and art, especially for a series known for its beauty and aesthetic. All we got to see today is a public herald (known as a praeco) who in Ancient Roman times would orate messages aloud for an audience while pantomiming.
IGN talked to the developers at Ubisoft about Anno 117: Pax Romana, and this praeco will indeed appear in the game. (Side note: I'm amused by this because I'm currently watching the Rome series on HBO for the first time, and I'm always appreciative of the praeco filling everyone in on the events that occur between episodes, like a human "previously on Rome" announcer.)
IGN also reports that you play as a Roman governor dispatched to manage provinces outside of Rome, such as "the Celtic Wetlands of Albion and the traditional Roman heartlands called Latium."
It's been a minute since the last Anno game launched: Anno 1800 was released in 2017. We'll share more information about Anno 117: Pax Romana when we learn more.
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Chris started playing PC games in the 1980s, started writing about them in the early 2000s, and (finally) started getting paid to write about them in the late 2000s. Following a few years as a regular freelancer, PC Gamer hired him in 2014, probably so he'd stop emailing them asking for more work. Chris has a love-hate relationship with survival games and an unhealthy fascination with the inner lives of NPCs. He's also a fan of offbeat simulation games, mods, and ignoring storylines in RPGs so he can make up his own.